


One turn also represents one day of researching, building and unit moving. Each Unit has a certain amount of movement points, based on their speed.

Movement Points Age of Wonders is a turn-based game. You can select a single unit out of a party to move by holding a left-click on the movement icon and then rightclicking. Party on the map In the Center interface you can left-click on the small movement icon below the unit's picture to deselect a unit from a party. Next to it the Unread Event button when it flashes you have new unread events. Below left is the Select next Active Party botton. Right Interface Displays the mini map of surface world, underground and shadow world (Age of Wonders: Shadow Magic only). Here you can also find the objective of the game you are currently playing. Here you can trade, declare war, offer peace, etc! The last button displays Game options like game play, video, sound settings. The horn button displays diplomatic options and information. The crown button displays all of your empire s information: your treasure, cities, heroes and active quests. If you select an object or army on the map you will go to this center interface tab immediately. Age of Wonders II: The Wizard s Throne Quick Start Guide 1Ģ The Selection button (this button is below the spellbook button) displays the options of the selected map object. When you select an object on the map simply press right button to go back to your Wizard interface when you are done. Press Spells to cast global spells or unit enchantments. Research spells to add these to your Spell book, allowing your Wizard and Heroes to use it.

Press on the center button to quickly go to your Wizard on the map. Click on Events in the list to center your view on them or open up messages events Center Interface The center interface spellbook button displays your Wizards portrait, and spells currently being cast (if any) and researched. It also displays gold income, mana income and casting points. Left Interface The left interface displays all the events that happen in the game within your visible area. Follow the onscreen messages to learn the game. To start the tutorial, select the campaign s first scenario of Age of Wonders II: The Wizards Throne. The tutorial is a simple scenario, and instruction boxes will appear to help you play the game. The Tutorial The tutorial will get you acquainted with the Age of Wonders II interface. Scenario A scenario is played on one map and stands alone you develop no continuous plot or faction between scenarios, however scenarios offer customization and support a choice of starting races. We recommended you play the tutorial even if you have played Age of Wonders years ago. Tutorial Play the tutorial to learn and understand the basic interface and controls used in Age of Wonders. It starts with the tutorial for gamers who are unfamiliar to Age of Wonders II: The Wizard Throne. Campaign The Campaign features the single player story game. From this page you can access the different Age of Wonders game modes. When launching the game, you will arrive at the Age of Wonders title screen. We recommend you play the tutorial do learn all the basics mechanics of the game. Getting Started This quick start guide list the basics of the game. This quick starting guide helps you get acquainted with all the basic controls of Age of Wonders II: The Wizard s Throne. 1 Age of Wonders II: The Wizard's Throne Quick Start Guide Thank you very much for purchasing this Age of Wonders game.
